I want help with a task which requires me to build a game using header and source files. Vectors should be used instead of arrays.
Your task is to develop a C++ class called DungeonCrawl which represents a simple grid-
based game board (20 x 6 cells). Each grid cell contains an ASCII character to represent its
content. A cell can contain a trap (T), treasure (X), player (@) or empty cell (.). A valid game
board mj contain a single player, a single treasure and the number of traps Is a parameter of
the game. An example game board is shown below:
.. .T
.@ T
T
... .T T....
T
X T...
Your class definition should use a two-dimensional STL Vector to represent the game board. You
will need to include several functions to implement the game itself:
* an initialiser function to randomly place all the required pieces on the board
an output function to print the current game board to the console
a collision detection function to check whether the player has either found the treasure
or fallen into a trap
a player movement function which adjusts the players position on the game board
depending on which key the user presses:
: w—moveup
z’ — move down
: a - move left
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1 Project 1 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of
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