Assignment Snap programming Produce a program which has two sprites on the stage, a man walking his dog.
The man will pace around the outside edge of the visible stage and issue orders to the dog at random intervals between 1 and 10 seconds apart.
the man says "go", the dog will run around in a tight circle. If the man says "heel", the dog will stay still in its current spot. The commands from the man should be visible when issued.
The dog should acknowledge each command with a visible "woof". Change the stage size so your results can be easily and clearly viewed. You will submit the .XML file created using the File - Export Project command in Snap!
DescriptionIn this final assignment, the students will demonstrate their ability to apply two ma
Path finding involves finding a path from A to B. Typically we want the path to have certain properties,such as being the shortest or to avoid going t
Develop a program to emulate a purchase transaction at a retail store. Thisprogram will have two classes, a LineItem class and a Transaction class. Th
1 Project 1 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of
1 Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of