logo Use CA10RAM to get 10%* Discount.
Order Nowlogo
(5/5)

For your implementation, you will run a search using Dijkstra and A* on the graph given to determine the shortest path forNode starttoNode end. The program will output the shortest path between the two nodes

INSTRUCTIONS TO CANDIDATES
ANSWER ALL QUESTIONS

Objectives

Code in python.

Answer questions too.

Searching problems are central to gaining an understanding of Artificial Intelligence. We will be continuing our work from the last class by implementing two classic algorithms central to the concept of modern AI: Dijkstra’s algorithm and the heuristic-based extension, A*. We will construct an algorithm so that, if fed information in the proper format, our algorithm can find the shortest path between two specified points and, potentially, display the state of the search along the way.

After completing this lab, you will be able to:

  • Create and implement a novel design for representing a graph

  • Understand the differences in theory and application between Dijkstra's search algorithm and A*

  • Understand the principle of an admissible optimistic heuristic

  • Design and parameterize robust and necessary output

Resources

While the lab will explain everything that you need to know, you may want to consult the following sources for additional knowledge:

  • https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm

  • https://en.wikipedia.org/wiki/A*searchalgorithm


Deliverables

Instructions & Questions

Dijkstra and A* both work on directed and undirected connected graphs where edge weights are non-negative. Given this, we are going to need to construct a graph of this type and store it within our code. We can then pass this graph to the function which runs the search. The call to the function is to take the form:

searchXxxxx(Graph g, Node start, Node end, bit robust_output)

Where Xxxxx is the name of the algorithm, Graph g is the graph being searched, Node start is the starting point, Node end is the ending point, and bit robust_output represents whether the program will display more output while it is running. When storing your graph, you will need to store each node within the graph and the connections between the nodes. For this lab, we are going to assume that edge weights are determined by Euclidean distance. Therefore, you will also need to store the coordinate of each node.

For your implementation, you will run a search using Dijkstra and A* on the graph given to determine the shortest path for Node start to Node end. The program will output the shortest path between the two nodes, the length of the path, and the number of nodes visited for each algorithm.

Part 1: Design

First, you need to determine certain design aspects regarding your solution.

1. Explain, in detail, how you will store your graph and nodes within your code. Be sure to explain how the data will be structured internally.

 

2. Explain, in detail, what additional information you will display when the robust_output flag is set to true. Information may be displayed before the search algorithm starts, during each iteration of searching, or after the search algorithm completes. Be sure to include when your additional data will be displayed.

 

Part 2: Concept

3. Translate the following maze into your graph storage methodology. You may document this using conceptual representations or code-based representations. Be sure to include “dead end” nodes in your graph.

 

Part 3: Implementation

4. Implement your solution for the searchDijsktra function. You may write any helper functions that you wish. Be sure to test this code with the graph you created in Question 4, above, as well as with any other graph examples that you wish to use.

5. Implement your solution for the searchAStar function. You may write any helper functions that you wish. Be sure to test this code with the graph you created in Question 4, above, as well as with any other graph examples that you wish to use.

 

6. How does the performance of your searchDijsktra function compare with the performance of the searchAStar function? Explain, in detail, with whatever relevant data you have from your code.

(5/5)
Attachments:

Related Questions

. Introgramming & Unix Fall 2018, CRN 44882, Oakland University Homework Assignment 6 - Using Arrays and Functions in C

DescriptionIn this final assignment, the students will demonstrate their ability to apply two ma

. The standard path finding involves finding the (shortest) path from an origin to a destination, typically on a map. This is an

Path finding involves finding a path from A to B. Typically we want the path to have certain properties,such as being the shortest or to avoid going t

. Develop a program to emulate a purchase transaction at a retail store. This program will have two classes, a LineItem class and a Transaction class. The LineItem class will represent an individual

Develop a program to emulate a purchase transaction at a retail store. Thisprogram will have two classes, a LineItem class and a Transaction class. Th

. SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 1 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

. Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

Ask This Question To Be Solved By Our ExpertsGet A+ Grade Solution Guaranteed

expert
Um e HaniScience

712 Answers

Hire Me
expert
Muhammad Ali HaiderFinance

699 Answers

Hire Me
expert
Husnain SaeedComputer science

702 Answers

Hire Me
expert
Atharva PatilComputer science

739 Answers

Hire Me
April
January
February
March
April
May
June
July
August
September
October
November
December
2025
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
SunMonTueWedThuFriSat
30
31
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
1
2
3
00:00
00:30
01:00
01:30
02:00
02:30
03:00
03:30
04:00
04:30
05:00
05:30
06:00
06:30
07:00
07:30
08:00
08:30
09:00
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
19:00
19:30
20:00
20:30
21:00
21:30
22:00
22:30
23:00
23:30